| ||| | |||||| | ||| |||| on Fri, 7 Mar 2003 06:45:07 +0100 (CET) |
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| [nettime-lat] war_stmnt {function} -----> |
function setWar() {
if (honored_Borders + power_Sickness + greed_Illness > 0) {
for (i=1; i++) {
death = death + i;
poverty = poverty + i;
misery = misery + i;
starvation = starvation + i;
disintigration = disintigration + i;
local.Culture = disintigration + i ;
}
}
// checked _overflow situation
humanity.close;
}
// due to a bug of humanity object, variables can´t be reset to 0, unless
// you make a restart of the system [kill earth object]
// the problem with WAR is that we can´t do "CONTROL-Z"
// the problem with PEACE is that we can´t make "SAVE AS..."
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_bri
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"en cualquier momento despegamos!"
---> vamo' a echarle ganitas...
http://no-content.net
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.n.e.w.-.s.o.u.n.d.t.o.y.s.?.
http://netart.org.uy/haro/
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nada mas...
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gracias!
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